Professional Summary
Overview
Work History
Education
Skills
Timeline
Francis Jones

Francis Jones

Cumberland
Professional Summary

Creative and detail oriented 3D Artist with over 11 years experience in 3D Modeling, Rigging and Animation.

Born in Baltimore MD, enter the U.S. Marines out of high school, traveled the world.

Opened PS1 "Promethean Studio1 3D" in 2010. Offering a life time of experiences as a Professional Artist, most recently featured on ESPN2, The Disney Channel, and NBC.

Has an extensive background in digital art, including environmental assets and design, character and creature design, texturing , rigging and animation.

Self motivated and hard working professional accustomed to performing well under pressure and completing all projects in a timely manner with in schedule.

Looking for and open to any opportunities in 3D DESIGN AND CREATION.

Overview
11
11
years of professional experience
Work History

3D Generalist

The Drone Racing League
2016-04 - Current
  • Responsible for designing real world locations that effectively convey the designs of even the most extreme 3-dimensional race tracks.
  • Created over 1000 models in line with the ever changing needs of the DRL team.
  • Created flight maneuvers and course routing animations to explain abstract concepts and physical orientation's to fans who want to engage with the sport.
  • Authored cinematic vignettes and ambient environmental animation to support level and stage goals.
  • Followed design guidelines, asset naming conventions and other technical constraints to produce results compliant with industry and platform standards.
  • Conceptualized compelling 3D animations, visual effects and motion graphics for logos, symbols, backgrounds and special features.
  • Https://thedroneracingleague.com/e.com/

3D Generalist

Rotu Entertainment & Media
2020-02 - 2021-12
  • Maintained comprehensive knowledge of character rigs, game animation pipelines, animation integration into game engines and current animation tools.
  • Followed design guidelines, asset naming conventions and other technical constraints to produce results compliant with industry and platform standards.
  • Worked closely with software engineers to produce final animations in formats for integration into game compilation.
  • Conducted modeling and texture optimization for real-time 3D game applications.
  • Interpreted concept art and sketches to create innovative virtual characters, environments and props.
  • Worked with other artists, animators, and programmers to execute projects on time and within budget constraints.
  • Liaised with other departments to discuss ideas and create unified goals.
  • Provided accurate time estimates for task to meet production deadlines.
  • https://www.rotu.com/


3D Art Director

InterPlay Learning
2016-01 - 2019-07
  • Contributed to creative process through original ideas and inspiration.
  • Presented concepts, copy and art during internal and client reviews.
  • Enforced uniform style guide for project consistency across contributors.
  • Responsible for producing high realism, high accuracy models of real world pieces of equipment, for use in educational simulation programs.
  • Implemented Proprietary rigs and animation for unique assets.
  • Liaised directly with Subject Matter Experts employed by Interplay to ensure the work produced is accurate to the last detail.
  • Https://www.interplaylearning.com/g.com/


Education

Character And Creature Rigging

CGMA
-

Modeling, Rigging, Animation, Unreal 4, Unity

Plural Sights
-

Modeling, Virtual Environments And Simulation

Udemy
-

Animation And Special Effects

Sophoria Academy
-
Skills
  • Fluent in: Autodesk Maya, ZBrush, Substance Painter, Adobe Photoshop, After Effects, Illustrator, Sketchup Pro, Character Creator, IClone, Unity, Unreal Engine 4, Unreal Engine 5.
  • Graphics design
  • Animation pipeline understanding
  • Storytelling
  • Rigging
  • Accurate movement
Timeline

3D Generalist

Rotu Entertainment & Media
2020-02 - 2021-12

3D Generalist

The Drone Racing League
2016-04 - Current

3D Art Director

InterPlay Learning
2016-01 - 2019-07

Character And Creature Rigging

CGMA
-

Modeling, Rigging, Animation, Unreal 4, Unity

Plural Sights
-

Modeling, Virtual Environments And Simulation

Udemy
-

Animation And Special Effects

Sophoria Academy
-